![]() ![]() Crysis 2 isn't as good as Crysis, or Warhead. Shock 3 - weak, unengaging plot lacking in continuity (not Morgan's fault, blame the story's integration into the game). Shock 2 - no gameplay innovation relative to Crysis (in fact regression). Disappointment came as a series of shocks: Shock 1 - this is a console port, and not a good one (mouse lag, lack of graphics options). Shock 3 - weak, unengaging plot lacking in continuity (not Morgan's fault, blame the story's integration into the Crytek were the developer who always, like Valve, raised the bar. ![]() … ExpandĬrytek were the developer who always, like Valve, raised the bar. It isn't that this is a really bad game or anything, just if you were expecting a sequel that took fps to a level like the original Crysis did, you will be disappoint. A lot of **** ended up getting cut or just tossed due to balancing around the console versions. Smaller maps, less players in multi player, cut prone feature. You can see the influence in other areas as well. Truly a shame, as that was one of Crysis' most redeeming features. Games like The Hunter and BF3, games that were designed with the PC in mind, clearly blow this game out of the water in the graphics department. Sure the graphic are great, if you only compare it to a console. You can see the influence in This is only a slightly above average shooter with barely above average graphics. This is only a slightly above average shooter with barely above average graphics. Seriously, the COD games and consoles are now heinous public offenders in my eyes. I guess that we have to rely on REAL PC developers like 4A games and DICE to pick up the baton and push the boundaries of visual realism now. What happened to Crytek's design team? They abandoned the formula that made them great in the past and made a **** COD clone. Hell, Cry Engine 1 might have looked better. If they had rendered this game with the Cry Engine 2, it would have looked much better. Why did they bother making Cry Engine 3? Screw the damn consoles. In this regard the game disappoints on all fronts: the lighting is excessive and fake, the motion blur is nauseating and overdone, bad textures are everywhere, the vegetation is lacking in geometric detail, object deformation effects are virtually absent, and the skin shading is sub-par. Why isn't it here now? Don't even get me started on the graphics: they are horrid, especially considering how good the first Crysis looked. This destructibility was present in the first game. Lampposts stay standing after enduring a round of swarmer missiles buildings don't deform after taking a shot from a tank. Moreover, the environment is now completely static. You can either use armor and go in with your guns blazing, or you can use stealth to sneak by everyone, possibly killing him or her silently along the way. That incredible ability to approach the situation from any conceivable angle is now gone you only have two options in this game. WTF? The game also loses the vaunted sandbox nature of its predecessor. The aliens aren't even the same ones that were featured in the first game. It is also riddled with plot holes and continuity issues. The first game didn't have a stellar story, but this story is even worse. It is, in fact, far inferior to Crysis in almost every way. The aliens aren't even the same ones that were featured in the This should not be called Crysis 2: this game is nothing like its predecessor. This should not be called Crysis 2: this game is nothing like its predecessor. ![]()
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